Xcode has added some initial code in for us and this keyboard should be ready to go (albeit with no functionality yet)… Now you should have a folder called CustomKeyboard as the new target, with a file called KeyboardViewController.swift. Give it the name CustomKeyboard and select, the Swift language. Now it is time to add our extensionĬlick on File-> New -> Target, select Custom Keyboard which is listed under iOS/Application Extension. This is where we are going to be testing our inputs. Open the Storyboard called Main.Storyboard and drag a UITextField to the view controller on the stage. This is going to be our host project, we still need to add an extension.įor now, lets add a Text Field to the project. Give your project the name CustomKeyboardSample and save it in a suitable location. Open up Xcode 6 and create a new project. This project will posted on Github soon.Ĭlick here to download the sample Xcode project Create Your Xcode Project Advanced features like predictive text, Lexicons, emoji etc and out of the scope of this tutorial. The keyboard will be able to enter text into a text field, delete text and some other basic functions. Let’s jump right in.įirst off, here is a screenshot of what we are going to end up building. It was my first real project using the Swift language and I’m loving it. This sample tutorial will be done in Swift. With this post, I want to show you how to create a Custom Keyboard for your app which can be used system-wide as a keyboard option. With over a million apps in the Store, I will welcome a new category any day □ And we should really pay attention this time, as it opens up a whole new category of apps and monetization options. One of them being the addition of 3rd Party Keyboards as App Extensions. IOS 8 brings a lot of cool features along with it.
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